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You run a mercenary outfit for General Tegel. Each mission: hire up to six mercs (fees come out of your credits), complete the objectives, get everyone to the pickup point, and press P. Bonuses pay per objective; dead civilians and dead mercs cost you. The game ends when you finish the campaign, run out of credits, or run out of living mercenaries.
| Left-click merc | Select the merc and open their order menu (Attack, Use, Search, Give, Move To, Follow, Engage/Ignore, Statistics, Mission, Cancel Orders) |
| Left-click ground | Send the selected merc there |
| Right-click | Open the order menu for the selected merc |
| Lens button | Top-left corner in missions — options menu (save, sound, music, abort) |
| 1–6 | Select squad member |
| A | Attack — pick a weapon by its hotkey letter, then click the target |
| V | Move to (click destination) |
| S | Search an entity, container, or body (click it; must be close) |
| F | Follow another entity |
| E | Engage / Ignore enemies (auto-fire toggle) |
| D | Use device: S Spye-Ball scout, E Medic Kit |
| T | Statistics of selected merc |
| M | Mission status — objectives, bonuses, credits |
| O | Overhead map (left-click to move the view there) |
| X | Cancel selected merc's orders |
| Tab | Solo mode — drive the merc directly with arrows / numpad, Space fires at the nearest enemy. Tab again to exit |
| P | Pickup — ends the mission once complete and the squad is at the exit marker |
| Arrow keys | Scroll the map (Ctrl = fast) |
| Alt+A | Abort the mission (counts as completed, pays nothing) |
Armor absorbs damage but wears down under heavy hits; the top bar shows each merc's Armor and Health in their squad color. Walk next to an enemy for melee (damage scales with Strength). Empty guns reload automatically from carried ammo packs (Rockets, Flame-Fuel, Energy-Packs). Rockets and grenades explode — mind the blast radius, friendly fire is real, and so are mines. Doors open when you walk into them. Trapped prisoners are rescued by reaching them; deliveries are made with Give while standing close.
Browse mercs with the arrow buttons (or arrow keys), RECRUIT hires or returns them, STATISTICS shows attributes, DEPLOY (appears once someone is hired) launches the mission. Watch Loyalty and Stealth — cheap mercs are cheap for a reason. Progress auto-saves between missions ("LOAD SAVED GAME" on the main menu).